Loot games are a hard sell for me. A lot of them put so much focus on the loot aspect that the gameplay itself isn’t usually fun. Even if they ignore the Diablo-cam like Borderlands, jumping around shooting things is only engaging if a shiny orange gun is spat...
Every developer I’ve talked to has nice things to say about the student game jam. While commercial games have their rigid timelines and months-to-years-long production cycles, the game jam is much more intimate: Make something simple in a few days. Realm Guard...
Authenticity is often found in the small strokes, rather than the big picture. Lots of games can have Gothic-style visuals, for example- but it isn’t until you’re fighting a skeleton pope carried by a procession of arms that you realize, oh, Blasphemous is...
Capcom surprised everyone this week with snippets of Monster Hunter Outlanders gameplay alongside the announcement of the upcoming mobile Monster Hunter game. While Capcom and TiMi are promising the same beast-hunting experience you know and love, the snippets...
There’s a lot of ways to handle an overtuned character, but none quite like Queen Dizzy. While the orthodox has always been to nerf them into the dirt, the much funnier option is to release a character that’s very strong at countering them. That seems to...
Look, today is what we call a high-anxiety day, and that’s without the doomscrolling. Despite being on the opposite end of the planet it feels like the whole world is watching the US Election, and with that appetite for a bunch of nerds counting paper while a...