Nmiagaming Logo

 

Bionic Bay is a project jointly developed by Psychoflow Studio and the Finnish independent game company Mureena.
The developer of Mureena, Juhana Myllys, was the art and level designer of the very popular games Badland and Badland 2 on iOS that year, both of which have won praise and outstanding results in the market, and won Bafta nominations and Apple Design Award, etc.

Gameplay and Features:

The art style of Bionic Bay is very special. It is essentially a pixel art drawing method, but our pixel size is much smaller than that of other games of the same type. Combined with a large number of light and shadow effects, the game screen looks more realistic but not lost. Fantasy.
For levels, Bionic Bay takes a slightly different path than some traditional side-scrolling games – the game is filled with a ton of different traps, interactive objects, and traps, and they’re all full of physics, which allows the player to play It doesn’t feel repetitive or homework. After a defeat or death, the player does not have to start all over again, and can quickly re-challenge to reduce frustration.

  • The core of Bionic Bay’s gameplay revolves around the swap mechanism. Players can make various stylish and unreal controls by swapping positions with objects, and the original kinetic energy will be maintained after the swap. Another major feature of Bionic Bay is its physical effects. Players can use gravity, water flow, explosion, wind, inertia, etc. to overcome various obstacles; combined with the above-mentioned swap mechanism, it brings a great deal of variability to the experience of the game.
  • The art style of Bionic Bay is very unique. It is essentially a pixel art style, but our pixel size is much smaller than that of other games of the same type. Combined with a large number of light and shadow effects, the game graphics looks more realistic yet not losing its fantasy touch.
  • For levels, Bionic Bay takes a slightly different path than some traditional side-scrolling games – the game is filled with a ton of different traps and interactive objects. And they’re all full of physics, which allows the player to interact with the stage while not feeling repetitive or tedious. To reduce frustration, the player does not have to start all over again after dying, and can quickly re-challenge the obstacle.

The developer is expected to release the game next year on major PC platforms.

Bionic Bay Official Website
Steam Page 
Epic Games Store Page 

 

 

Nmia

Nmia Gaming – Editor Nmia

We are a team of enthusiastic gamers, who provide the latest news on any games.