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Elden Ring v1.07 update, Unique PVP damage calculation, datamined to have more than 1 DLC

作者 | SinxA video game junkie with a high dependency on JRPGs and indie games alike, and is set out to dig out all the hidden gems(indies especially) out there. 喜歡JRPG和獨立遊戲;經營類絕對苦手的遊戲小編 什麽時候才能把庫存裡的遊戲玩完呢-
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Elden Ring v1.07 update, Unique PVP damage calculation, datamined to have more than 1 DLC

Elden Ring has released its v1.07 update, which introduces brand new PVP damage calculations and ratios, damage dealt by weapons, art of war, magic and spells will differ from what is seen in PVE. Such changes will become a stand alone change only affecting the PVP scene, and doesn’t affect single player gameplay. The patch [...]

Elden Ring has released its v1.07 update, which introduces brand new PVP damage calculations and ratios, damage dealt by weapons, art of war, magic and spells will differ from what is seen in PVE. Such changes will become a stand alone change only affecting the PVP scene, and doesn't affect single player gameplay. The patch has also included many balancing changes and bug fixes.
Patch details:https://en.bandainamcoent.eu/elden-ring/news/elden-ring-patch-notes-107

Besides, Mod creator Lance McDonald has noticed in the patch files that word strings related to Ray Tracing is found, applying to two brand new maps, and some maps that doesn't exist in the game files yet. Other players have also noticed the wording of DLC01, hinting that Elden Ring might be having more than 1 DLC.

 

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